
The artist and developer Wyatt Roy has presented a method with which three-dimensional photographs can be physically printed. The method is based on so-called Gaussian splats – a format for displaying spatial information that is not based on polygon meshes like classic 3D models, but on point-based color information in space. Roy combines photogrammetry, algorithmic model processing and multicolored residual pressure.
The starting point is a point cloud, created with Polycam or alternative apps such as Luma and Scaniverse. This software recognizes coloured points in space – so-called splats – based on several photos taken from different angles. In addition to coordinates, a splat also contains information about size, shape, color and transparency. Polycam uses the binary PLY format for export. Using his own Python script, Roy first translates this data into ASCII and then processes it further in Rhino and Grasshopper.
In practice, the splats are represented by highly simplified, 14-surface polygons. This allows tens of thousands of blobs to be rendered without critical performance losses. The positions and dimensions of each individual blob are taken exactly from the point cloud. Particular attention was paid to the correct reading of the scaling and rotation data, as even small errors destroy the spatial structure.
For printing, Roy uses a DLP resin printer with transparent and opaque resin. The transparent areas symbolize light areas, the opaque zones correspond to the shadows. After printing, an elaborate manual polishing process is carried out to reduce the light scattering of the layers.
Further information on this project can be found on Wyatt Roy’s official website and in his YouTube video:
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