Home Practice & Makers 3D printing: textures with Blender for realistic surfaces

3D printing: textures with Blender for realistic surfaces

Designing textures for 3D printed objects can significantly improve the surface quality and visual appearance. While methods such as patterned printing plates or the “fuzzy skin” function in slicers have their limitations, the 3D modeling software Blender offers extended possibilities for texturing.

The 3DJake YouTube channel demonstrates in a video how Blender can be used to create specific textures such as wood or leather surfaces. In contrast to CAD programs such as FreeCAD or Fusion360, Blender is particularly well suited to this artistic task.

Using the example of a bag with a leather texture, 3DJake demonstrates the process. The resulting model is initially very detailed. For practical use in 3D printing, the complexity must be reduced by “decimation” to enable processing by the slicer.

After painting, the printed pockets made of TPU hardly look like 3D prints. The textures used come from the internet, which opens up a wide range of possibilities as long as they are seamless.

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