3D Slash is an easy-to-use and fun 3D modelling applications for non-designers. The release of version 2.0 promises to be even fast, easier and more enjoyable than before.
February 3, 2016: Using intuitive design tools, you can slash or add cubes to create 3D objects which can then be exported as STL files for 3D printing. With the former “Expert tools” integrated into the main tool menu, 3D Slash 2.0 users can create refined models easily:
- Copy-paste, move, resize and flip (among other actions) are now very simple and fast to perform
- Parts of the model can now be selected and manipulated by colour
- Users can also pick up advanced features easily: import rounded shapes or external files (.stl or .obj), rework them and combine them
All this still happens in a lively environment bearing the 3D Slash signature featuring fun animations when cubes are destroyed.
Sylvain Huet, founder and creator of 3D Slash, comments on this new release: “Our vision behind 3D Slash was to develop a tool that enables anyone to create or interact with 3D objects, in the same spirit of accessibility as tools like Windows PowerPoint. We believe this mission is fullfilled with this new version of 3D Slash! With fast-developing technologies relying on 3D content, such as 3D printing, augmented reality and virtual reality, our tool will prove invaluable to a growing number of users”.
3D Slash 2.0 is available online on their website. The downloadable version is compatible with the following operating systems: Windows, MacOSX, Linux and Raspberry Pi)
February 5, 2016: Update – 3D Slash Announces VR View Mode
3DSlash has just announced another great feature that they have integrated into their easy-to-use 3D modelling software. With the VR moder, users ca now design in 3D and view their creation in virtual reality on their smartphones using either Google Cardboard or other available devices.
Sylvain Huet, founder of 3D Slash: “This is the first step for 3D Slash into VR”. He announces “more innovative VR experiences to come.”
Sylvain Huet was a virtual reality pioneer: back in the 90s, he created Second World, one of the first virtual worlds. This early launch led him to experience the problems related to content production, which he believes will still be key in the rapidly developing augmented reality and virtual reality industries. Hence the idea today of 3D Slash, a tool enabling user-generated creation of 3D content, particularly for augmented reality and virtual worlds.